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Gamerscout

GAMERSCOUT.IOManage supplier listing

GamerScout (gamerscout.io) — Cross-store game offer price-comparison dataset with a fully documented methodology: per game context (platform x edition x seller region) the cheapest eligible offer per distinct active store, across 10 stores spanning both official storefronts and key/reseller marketplaces (Steam, Fanatical, IndieGala, Electronic First, GameBillet versus Gamivo, Eneba, Kinguin, YuPlay, G2A), with per-store cheapest-share, per-game price-spread distribution, official-vs-keyshop win rate, and timestamped seller-feed observation windows. Small but unusually rigorous operation: a le…

Datasets

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Cross-store game offer price-comparison dataset with a fully documented methodology: per game context (platform x edition x seller region) the cheapest eligible offer per distinct active store, across 10 stores spanning both official storefronts and key/reseller marketplaces (Steam, Fanatical, IndieGala, Electronic First, GameBillet versus Gamivo, Eneba, Kinguin, YuPlay, G2A), with per-store cheapest-share, per-game price-spread distribution, official-vs-keyshop win rate, and timestamped seller-feed observation windows

Scale Report sample: 842 game contexts x 3Coverage Communication ServicesAsset class Equities

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What does Gamerscout do?

GamerScout (gamerscout.io) — Cross-store game offer price-comparison dataset with a fully documented methodology: per game context (platform x edition x seller region) the cheapest eligible offer per distinct active store, across 10 stores spanning both official storefronts and key/reseller marketplaces (Steam, Fanatical, IndieGala, Electronic First, GameBillet versus Gamivo, Eneba, Kinguin, YuPlay, G2A), with per-store cheapest-share, per-game price-spread distribution, official-vs-keyshop win rate, and timestamped seller-feed observation windows. Small but unusually rigorous operation: a le…

What data does Gamerscout offer?

Gamerscout offers (Alternative, Price) — Report sample: 842 game contexts x 3,866 price points across 10 stores, recomputed on 2026-10-02 from seller-feed observations spanning roughly 3.5 months (17 Jun - 2 Oct 2026). The published sample is capped at up to 1,000 base games, one platform/edition/region each and EUR only — so the full unsampled feed (all games, all platforms, editions, regions and currencies, continuously accumulated) is materially larger.

What is Gamerscout's data used for?

Channel price-dispersion and cannibalisation monitoring for publishers (how often an authorised reseller or keyshop undercuts the official storefront — measured here at official tying or beating the cheapest keyshop in only 7% of contexts); regional and cross-store pricing-strategy research; authorised-channel audit and MAP/price-parity enforcement; consumer deal-aggregation; grey-market exposure measurement for listed games retailers and distributors

What does Gamerscout cover?

Coverage spans US, Japan, Europe, UK; Interactive Home Entertainment; alternative, price; equities.

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