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Fancensus
FANCENSUSbuyer room · privateManage buyer room
video-games industry market-intelligence service running since 2004: blended press-coverage, social, commercial/sales and consumer data plus daily console-storefront placement tracking, delivered through its bespoke Fusion analytics tool (EA case study: 5 console stores across multiple territories, 2,350 frames captured daily, $4,000,000 of paid placements analysed daily)
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